Super-Facehugger Concept Art by Dominic Hailstone for Alien: Covenant Please make sure you subscribe to his YouTube channel  https://www.youtube.com/user/dominichailstone Concept artist, creature effects, that’s only a fraction of the multitude of talents displayed by Dominic. I was impressed by his practical work on Alien: Covenant, so I decided to find out what started it all. […]

Dante and Virgil enter a burning desert in Canto 14, confronted with souls laying flat, some crouching and some writhing, their punishment is to have fire rain down on them for all eternity. Some lay upon the ground, flat on their backs; (Milburn) some huddled in a crouch, and there they sat; (Fifield) and others […]

In the beginning there was nothing (Nun). A mound of earth rose from Nun and upon it Atum created himself. He spat Shu (air) and Tefnut (moisture) from his mouth. Atum’s two offspring became separated from him and lost in the dark nothingness, so Atum sent his “Eye” to look for them (a precursor to […]

Originally posted on Strange Shapes:
A TRADITION OF INNOVATIONFrom Peter Weyland’s first commercially viable cybernetic android to the invention of the atmospheric processor, Weyland Industries has continued to innovate and works towards the realisation of a better world. Over the years, our unique solutions, including a myriad of firsts, have served customers, communities and governments…

The Raft of Medusa by Théodore Géricault (1818) Public Domain The travellers pass “the boundary that divides / the second from the third ring”  [Inf. 14.4-5] and see before them a witness to “the horrible art of justice”: a dread work that justice had devised [Inf. 14.6]. The third ring of the seventh circle is devoted to […]

The scene in which the Prometheus Crew explore the Engineer temple to Shaw and Ford experimenting on the head of the Engineer correlates with the Canto 13 of Dante’s Inferno. In Canto XIII Dante and Virgil enter a darkened wood populated twisted and gnarled trees, just like in Prometheus the crew enter the pyramid populated […]